![]() They worked fine so I investigated further, fixed my bug, and was able to successfully connect to my game. I was able to verify it should work by testing with the spacewars game and the project files from the gamedev repo. It didn’t work at first for me as I had a bug in my code. ![]() Once this is done, you should be able to successfully start the game and test networking functionality. The game will prompt you to install the prereq files, click through the installer (ignore the service can’t start error). Now you just need to copy and paste your build to the server, install steam, log in, and load your game. ![]() Once saved, you can click on the wsb file and a new sandbox will launch. You’ll need to create a sandbox configuration file to enable GPU support, I added a file named b to my project folder that contains the following:
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